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Question by Nick8007 · Apr 12, 2021 at 09:00 PM · 1st person

Build issue of android 11

Hello sir/ma'am,

Since I learning unity last 6 months and more and working on the Mapbox AR project. But since the last 15 days, I'm facing issues that unity doesn't support AR build on android 11. And I almost read every article and didn't understand how to solve this problem. And I'm a student and this is my final year project so it causes me a lot of problems. hope you understand my situation and when you get this mail can you help me to come out from this problem. Which really means a lot to me.

I was following below articles and links for these issues.

https://developers.google.com/ar/develop/unity/enable-arcore

https://developers.google.com/ar/develop/unity/android-11-build

https://docs.unity3d.com/Packages/com.unity.xr.arcore@4.0/manual/index.html

https://github.com/Unity-Technologies/arfoundation-samples/issues/609

https://forum.unity.com/threads/not-detecting-installed-arcore-with-android-11.979272/

There are many others developers who are facing the same issued to build an app on android 11  using unity.

Almost I tried every version of unity and different packages in unity including your Gradle support package for android 11 build still getting the same issue.

When I tried to open my application on an android 11 device I got the error message you need to install a new version of ARcore by google and then I click on it showing me this version already installed on your device and a blank screen.

Thanks and Regards 

Nihal Maredia

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