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Question by
jsbloo · May 16, 2021 at 12:40 PM ·
collision2dboundingboxbounciness
Object breaks surface tension and is absorbed by another object
Hello, Below is a basic image of what I am trying to do:
Imagine you have a balloon, you can press down on it and the balloon deforms. If you press hard enough the balloon will pop. Well I am trying create something similar, however instead of popping the object will go inside the other object and then bounce around inside it.
I am new to unity, but not new to programming. If anyone can point me in the right direction that would really help. I have no idea where to start. hence why I am posting this question here.
Thanks
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