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Question by Mannfred · Mar 08, 2013 at 07:00 AM · guidestroyonguiactivation

GUI activate and destroy

hi

I have created a button that when you click on it, it will display / create a GUI, but what I want to do is to create a different button that will destroy that GUI. How do I do this?

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avatar image robertbu · Mar 08, 2013 at 07:17 AM 0
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Post your code and someone will help you.

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Answer by Kleptomaniac · Mar 08, 2013 at 07:34 AM

Hey there,

Although you have failed to present any code (which makes helping you that much harder) I can give you a generalised answer.

All you need to do is base your GUI rendering on a boolean conditional, so that it can it can be rendered and unrendered from multiple inputs. So for example:

 bool foo = false;
 
 void OnGUI () {
 
      if (GUI.Button(new Rect(10, 10, 10, 10), "Render")) {
           foo = true;
      } else if (GUI.Button(new Rect(30, 10, 10, 10), "Unrender")) {
           foo = false;
      }
 
      if (foo) {
           //Render your GUI elements
      }
 }

Hope that helps,

Klep

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avatar image Mannfred · Mar 08, 2013 at 08:08 AM 0
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thanks alot. It helped alot

avatar image Kleptomaniac · Mar 08, 2013 at 08:10 AM 0
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Awesome! $$anonymous$$ake sure to accept my answer so others can see that this was the correct solution. :)

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