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Question by FranticDreamer · Sep 22, 2019 at 11:54 AM · errorunityeditorbug-perhapslayoutfailure

"Failed to load window layout" Error

Hello.

I upgraded my project from 2019.3.0a3 to 2019.3.0b4 and im getting this error.

alt text

None of the buttons work properly else quit button.


I deleted layout data from %AppData%, reinstalled version, reinstalled Unity and hub. Actually I even cleaned all traces of any Unity or Hub installation (including Registry, ProgramData, AppData, Local and Program Files) and deleted all temporary information from my project files. Still didn't work.


Im creating a new project: Same Issue. Restarting PC:Same Issue. Switching to another project: Same issue. Downgrading a kind of empty project to 2019.3.0a3: No Problem. Downgrading my normal projects to 2019.3.0a3: No visible window and "Not responding" in task manager even after waiting almost 12 hours.


I tried to upgrade to Unity 2020 Alpha. Still same issue.

What should i do?


Edit: I alredy tried this "Don't close message and switch to another project" method but i got the same issue again with the other project too.

Edit 2: After a clean Windows installation, still same issue.


Thanks.

unity-error.jpg (19.9 kB)
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Answer by turbolek · Sep 16, 2020 at 02:09 PM

I just had the same issue on a new Unity Project, on a fresh Unity 2020.1.4f1 install, on a fresh Windows install. I fixed it by

  • going to AppData/Roaming/Unity/Editor-5.x/Preferences/Layouts.default

  • opening Default.WLT file in Notepad

  • copying the Default.WLT file content

  • going to MyProject/Library

  • opening CurrentLayout-default.DWLT file in Notepad

  • pasting the copied text and saving the file

I don't know why it worked though, just sharing what I discovered after a day-long research.

(Originally posted here : http://answers.unity.com/answers/1772397/view.html)

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avatar image JamesClow · Sep 16, 2020 at 02:31 PM 0
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Thanks, your post was great ti$$anonymous$$g, just had the same happen to me. It works, and any new projects created seem ok as well after following your steps.

avatar image Rubiix · Sep 16, 2020 at 06:44 PM 0
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This worked for me too, thank you kind sir!

avatar image suspect7 · Sep 16, 2020 at 09:44 PM 0
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This worked great - thanks for sharing!

avatar image gltovar85 · Sep 18, 2020 at 10:36 AM 0
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wow this just happened to me, thanks for this!

avatar image sharatachary · Sep 22, 2020 at 10:35 PM 0
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Thank you for sharing this fix.

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Answer by Mouton · Sep 29, 2019 at 11:12 AM

Can you add a picture of your project's folder (with hidden files visible) ?

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avatar image FranticDreamer · Oct 05, 2019 at 06:46 AM 0
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It is not happening with a certain project, but here you go. alt text

blunar.png (36.9 kB)
avatar image Mouton FranticDreamer · Oct 05, 2019 at 08:17 AM 0
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Not a solution but a suggestion: $$anonymous$$ake a backup of your project, then try to move the *.csproj, *.sln, *.sofa files then reopen the project. If it still fails, try to move the ProjectSettings folder. If it works, put back the ProjectSettings and try to move every file one by one. If moving ProjectSettings folder does not work, try to do the same with Assets folder.

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Answer by FranticDreamer · Oct 18, 2019 at 07:06 PM

https://issuetracker.unity3d.com/issues/failed-to-load-window-layout-error-window-is-shown-when-trying-to-open-projects-and-specific-regional-format-is-chosen

Here is the issue tracker link and a temporary solution

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Answer by StudioZooka · Nov 26, 2020 at 04:18 PM

It's a temporary solution, but it work, what I'm doing is having the file somewhere and replace it every time before opening the project.

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Answer by ahmedaniss · Nov 26, 2020 at 11:07 PM

problem fixed here : https://youtu.be/Av9zt1gcpqc

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