- Home /
Flickering 2D assets when moving Camera in subpixels
Hi,
I've been researching this issue for a while now, and haven't found any solution. When I move the camera in sub-pixels ( smooth follow ) 2D sprites shake in relation to the ground (2d sprite as well).
Is there a way to root 2D sprites on other 2D sprites (for example a tree and the background), so that static assets do not shake when the camera moves ? I've tried to play around with anti-aliasing, which the higher I set it the better it gets, but that is not a viable option due to performance on mobile.
I'm extremely thankful for any hint.
Your answer
Follow this Question
Related Questions
Mouse movement shakes camera. 2 Answers
Glitching or Jittering Camera movement 1 Answer
Problems with 2D Camera Shaking 3 Answers
Fix flickering blurry Sprites on camera movement? 1 Answer
Camera movement causes 2D sprites to shake/glitch/jitter 1 Answer