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Question by Shadowman · Mar 02, 2014 at 09:41 AM · movementvector3gun movement

Can't Move Object? (Vector3.Lerp)

Hey Guys, This is my first time and I might miss something oblivious, but simply i am trying to move a game object (In this case a Gun) to a new position in front of the camera, but it won't do anything. I tried different ways using vectors but it wont budge. Here is the code.

`using UnityEngine; using System.Collections;

public class Zoom : MonoBehaviour { public bool Aim = false; public GameObject GunAuto;

 void update()
 {
     if (Input.GetButtonDown("E"))
     {
         Aim = true;
     }
     if (Input.GetButtonUp("E"))
     {
         Aim = false;
     }
     if (Aim == true)
     {
         GunAuto.transform.position = Vector3.Lerp(GunAuto.transform.position, new Vector3(0.05678606f,-0.4925618f,0.4183655f), 1.0f);
     }
     if (Aim == false)
     {
         GunAuto.transform.position = Vector3.Lerp(GunAuto.transform.position, new Vector3(0.410768f,-0.5168345f,0.81342f), 1.0f);
     }                
 }

}

Help and suggestions needed!

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Answer by Lo0NuhtiK · Mar 02, 2014 at 09:58 AM

Update() needs to be capitalized, and also make sure in your project settings you have an input set up for "E" or change your if's to if(Input.GetKeyDown(KeyCode.E)) etc.

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avatar image Shadowman · Mar 02, 2014 at 09:09 PM 0
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Thanks, Can't believe that i missed that capital U! Thanks Again!

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