Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
This post has been wikified, any user with enough reputation can edit it.
avatar image
0
Question by Thow · Mar 05, 2016 at 12:49 AM · bonerighumanoidhead

Why is my head bone disappearing after importing blender character to unity

So I made a model, rigged it and animated it. Now I wan't to import it into Unity and use it. I am able to import it, but when I import it and change the animation rig options to humanoid it can't configure the character. So I need to configure it myself... But when I press configure the head bone is gone! In blender I can clearly see the headbone is there but importing it into unity makes it disappear. I need some help because I can't do it on my own. If you need the .blend file I uploaded it to http://pasteall.org/blend/40910 You can try to import the file yourself and try to configure the rig humanoid options to see what I mean, or you can press Z in the blend file to see the bones. Thanks!

Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Owen-Reynolds · Mar 05, 2016 at 12:49 AM 0
Share

Is the head bone really gone after importing? You should be able to just drag it into the scene, look for the head bone, and hand-rotate it a little to test.

It sounds like the bone is only gone after you configure it, so you should be looking at the rule for that (bad bone name, etc... .)

avatar image Thow Owen-Reynolds · Mar 06, 2016 at 07:39 AM 0
Share

Okay ill look into that then, thanks! Ill let you know if it works or not.

avatar image Thow Owen-Reynolds · Mar 06, 2016 at 09:24 AM 0
Share

Soooo, I tried what you posted but I still can't figure it out. Can you maybe take a look for me and see if it works? I posted the .blend file on http://pas$$anonymous$$ll.org/blend/40910 and the unity project http://speedy.sh/QeqJp/Unnamed-Unity-Thow.zip Thanks!

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

Required Human Bone "Head" not found 4 Answers

Bone not correctly attached to head 0 Answers

Animation on extra bones not working on humanoid 1 Answer

3D character rig problem 0 Answers

Mixamo animations get weird when set to humanoid 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges