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Python or C# and Unity integration for real-time voice??
What language can be used with unity for fast voice processing and analysis in real-time C# or Python.
Can a code written in Python for real-time voice analysis of game player have good enough speed to run with Unity? If the game is not so complex but the coding behind voice analysis is that needs to be integrated into Unity3D.
If not python, else what language C#?.
Appreciate the help of you experts. Thanks
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