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Question by AnnaGraceClaire · May 03, 2016 at 04:33 AM · animationtexturemixamowhite

Having issues with texturing?

I imported my model into Fuse Mixamo downloaded some animations and imported it into unity the problem is-is that the model comes in completely white on Mixamo and in unity I have the textures in a folder all mapped out but when i apply them to my character it covers the entire model..

I've done this Mixamo thing before with another character made in the same program. No problem and I was able to apply the textures no problem.

I don't understand what's going on this time around.

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avatar image incorrect · May 03, 2016 at 01:32 PM 0
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It looks like you are applying wrong textures to the meshes or UV coordinates of meshes were broken. How many elements does Skinned$$anonymous$$eshRenderer has in $$anonymous$$aterials array?

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