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Question by NutellaDaddy · May 02, 2014 at 04:23 AM · c#instantiatetranform.position

How to hold an objects transform in a variable and than instantiate another object at it's point?

I want to make it so that I can hold an objects Tranform(x,y,z) and than instantiate an object at it's point. How could I do this. I know how to instantiate the object ,but it only instatiates at the mouses position at the moment. Can someone help?

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avatar image robertbu · May 02, 2014 at 04:41 AM 0
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I think you are asking for:

  Instantiate(prefab, transform.position, transform.rotation);

...but I'm not really sure.

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Answer by bansalgirish8 · May 02, 2014 at 05:25 AM

I think you are asking for:

 public Vector3 PositionWhereYouWantToGetYourObjectInstantiated;

as robertbu says:

Instantiate(prefab,PositionWhereYouWantToGetYourObjectInstantiated,transform.rotation);

you can pass the cordinates of PositionWhereYouWantToGetYourObjectInstantiated in the inspector

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