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Question by Vossy · Sep 09, 2014 at 11:37 AM · positionvector3localget

Getting X/Y positions of the rotated Vector3

I need to get the position drawn in red on this image: The position is local vector from BOX trigger object. SO far i have managed to get the global position only. alt text

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Answer by VesuvianPrime · Sep 09, 2014 at 12:39 PM

Hey Vossy

It's not entirely clear what you're asking. I think you have the following hierarchy:

 "Global direction" Transform
 -> "local direction" Transform

And you have a Vector3 from the "local direction" to your unknown X,Y,Z point. Is this correct?

If so, you should be able to do something like this:

 Transform localDirection; // Replace this with your child transform
 Vector3 direction; // Replace this with your direction
 
 Vector3 targetPoint = localDirection.localToWorldMatrix.MultiplyPoint(direction);
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