Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Darth-Zoddo · Nov 03, 2016 at 07:27 PM · lightmapbakeartifactsbaked lightseams

Artifacts at seams when baking lightmaps!

When I bake light in my scene with one of my models, Unity creates artifacts at the seams.

What I have tried: Increasing "Baked resolution'' from 80 to 160 - nothing changed. Increasing "Baked padding'' - nothing changed.

Create my own lightmaps in the second unwrap channel in 3ds max - nothing changed.

I tweaked multiple settings in unity but nothing fixes my problems. Here are my results:

http://puu.sh/s59Xz/a66aec987d.png Here i created the lightmap in 3ds max with flatten mapping, now there are artifacts on all seams.

http://puu.sh/s5a0Y/3d4731a2b3.png Here I enabled the "generate lightmap UV's" in Unity, less artifacts, but they are still there!

http://puu.sh/s5a49/70b0607f6c.png Here I unwrapped the upper part of the mesh in 3ds max by hand (without flatten mapping). Note that there are artifacts on the ceiling where there are no seams (it's an Ngon). Unity still renders artifacts at the seams: http://puu.sh/s5a9R/f0ff990c7b.png

This is very weird for me as i have baked lightmaps in unity before without any problems, even my colleagues have never experienced this before!

If anybody knows a way to fix this it would be much appreciated. I've looked all over google and unity answers, but haven't found anything that fixes this.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by mquickel · Dec 20, 2016 at 08:19 AM

Did you try setting the object to lightmap static?

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Darth-Zoddo · Dec 20, 2016 at 09:43 AM 0
Share

Yes i did. I was struggling with this problem for a week, then I said fuck it and i switched to UE4. In UE4 i do not have this problem.

I think i'm going to give up on lightmapping in Unity 5 for now.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

Baking - lightmapping dark artifacts 2 Answers

Progressive GPU switches to Progressive CPU 2019.2 2 Answers

Light bake artifacts 19.3 0 Answers

How to bake exr. format light map in maya? 0 Answers

Intersecting objects cause black lines in Lightmap. 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges