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Question by animeman0 · Apr 23, 2016 at 02:46 PM · c#gameobjectvector3vector2if

How to get a vector 3 to vector 2 - c#

I need help getting a Vector 3 to a Vector 2 or another method on using a vector 2 and 3 in a if statement

All the documentation says is:

Vector2.Vector2 Parameters Description Converts a Vector3 to a Vector2. Vector3s can be implicitly converted to Vector2 (z is discarded).

^ This makes no sense to me.

Here's my code so you can understand what I'm trying to do:

 using UnityEngine;
 using System.Collections;
 
 public class CubeScript : MonoBehaviour {
 
     public GameObject cube;
 
     Touch userTouch = Input.GetTouch(0);
 
     // Use this for initialization
     void Start () {
         cube = GameObject.Find("Cube");
     }
     
     // Update is called once per frame
     void Update () {
         if (userTouch.position == cube.transform.position;) //this is underlined red
     
     }
 }


Thanks in advance.

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Best Answer

Answer by Jason2014 · Apr 24, 2016 at 10:15 AM

For conversion in C# you can write something like this:

Vector2 some2DVector = (Vector2) transform.position;

Just type Vector2 in parenthesis in condition just after operator.

 if (userTouch.position == (Vector2) cube.transform.position)
 {
    // do something (insert semicolon here, at the end of instruction)
 }

However, you made a mistake. You mustn't write semicolon in condition because this is not a instruction.

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