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Question by DimiR · Jul 04, 2014 at 12:01 PM · inspectorpublic

Public Array of Files that can be assigned via Inspector

I need my script to know a few paths to .csv-Files. Since it is possible to declare an public array of GameObjects and just drag and drop these Objects into the Array via the inspector, I wondered if I could do something like this with my .csv-Files.

Doing something like

 public File[] csvFiles;

doesn't work. Any ideas? Don't know if it is even possible...

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avatar image Lo0NuhtiK · Jul 04, 2014 at 12:14 PM 1
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TextAsset[]

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Answer by superpig · Jul 04, 2014 at 12:26 PM

Try

 public TextAsset[] csvFiles;

You might need to rename your csv files to .txt for Unity to understand what they are, though.

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avatar image kannan21 · Jul 04, 2014 at 12:57 PM 0
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yeah File type is not show in inspector. Use that textasset array or a string array and store the location of the csv files.

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