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Question by
rohitsaini93 · Sep 07, 2017 at 08:22 PM ·
rotationendless runnercenterhexagongridmove
Keep player centered in 3d hexagonal grid during movement
Hello everyone , I am working on hexagonal endless runner and the mechanics of player is that the player moves on hex path and we rotate the player to left and right keys or touch on mobile devices.I am done with forward or rotating the player with 60 degree but question is that how my player knows the center of each hex tiles because player is able to rotate himself when he comes to the center of tile . so how it is implemented on hex tiles.
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