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Scaling Question When Importing Models.
Hey guys, got a question here, as the name suggests, about scaling. I've imported 3 completely different models into the same project from 3 diferent author programs. They all appeared (when I dragged them into the Scene view) massively different sizes from eachother. Yet they all say "1, 1, 1" as scale.
Can someone help me understand this? Would I ever get to allow them to abide by the same literal meters as everything else in the scene?
Answer by Jesus_Freak · Jul 01, 2011 at 07:06 AM
The scale in the inspector is the scale in meters from it's original imported model.
go into your $$anonymous$$odelling Program, in the "File > Preferences or settings > scale factor > " or something like that, and make it meters. or find a scale factor in unity (like for every blender model you import, a global scale in Vector3 ("Scale: 0.5, 0.5, 0.5") that works), and write down that scale, then for every model of that type you import, set the scale factor to that in unity.
Thanks a lot, man! One last question! How do I mark this as answered?
There's a button DIRECTLY under the "thumbs down" button. Check mark? that's the "$$anonymous$$ark-as-answered" button. glad to help!