Question by
matt30m002 · Jun 26, 2017 at 01:01 PM ·
parsing error
parsing error?
using UnityEngine; using System.Collections;
public class prova2 : MonoBehaviour { [RequireComponent (typeof (Rigidbody2D)
float moveSpeed = 3F;
// Use this for initialization
void Start () {
body = GetComponent<Rigidbody2D>()
}
// Update is called once per frame
void Update () {
movement()
}
void movement(){
float Hash128 = Input.GetAxis("Horizontal");
Vector2 velocity = new Vector2(Vector2.right.Matrix4x4 * movespeed * Hash128 HumanBodyBones.velocity.y);
body.velocity = velocity;
}
}
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