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Question by matt30m002 · Jun 26, 2017 at 01:01 PM · parsing error

parsing error?

using UnityEngine; using System.Collections;

public class prova2 : MonoBehaviour { [RequireComponent (typeof (Rigidbody2D)

  float moveSpeed = 3F;
  
  
  // Use this for initialization
  void Start () {
     body = GetComponent<Rigidbody2D>()
         
  }
  
  // Update is called once per frame
  void Update () {
     movement()
         
         
  }
  void movement(){
     
     float Hash128 = Input.GetAxis("Horizontal");
     Vector2 velocity = new Vector2(Vector2.right.Matrix4x4 * movespeed * Hash128 HumanBodyBones.velocity.y);
     
     body.velocity = velocity;
  }

}

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