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Question by SalvoSoftware · Apr 12, 2016 at 07:05 PM · intbinarybytesbinarywriter

Do a smaller object type than int exists?

I'm making a binary save-file for my game, and I actually need to save an HUGE amount of integers. Those values goes from 0 to 618, so a 2 bytes integer would be more than enough.

When I write an integer into a file using "System.IO.BinaryWriter" it occupies 4 bytes. Is there a way to use the half of it? Even because most of it are zeroes. (Maybe using a different type, I don't know...)

I know that a data type called "binary" exists, but Google doesn't really wants to help me, nor even Unity's documentation.

I would approximately reduce the weight of my files by a factor of 2, and that's a lot actually!

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Answer by Barliesque · Apr 12, 2016 at 07:25 PM

You can use the "short" integer type (also known as Int16), which uses 2 bytes -- which is supported by System.IO.BinaryWriter

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Answer by Jessespike · Apr 12, 2016 at 07:25 PM

Google works fine... Any search engine would work as well.

C# Reference - sizeof

C# Reference - Data Type Ranges

BinaryWriter Class

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avatar image SalvoSoftware · Apr 13, 2016 at 02:05 PM 0
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I've searched using the words "JavaScript", "JS", "UnityScript" and "Unity" since I don't use C#.

I guess the same variables exists in US as well, I wonder why I didn't think about it.

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