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Hi, I'm new to Unity, and for start I want to make a game like Fruit Connect / ONET, where player are finding matching tile. I'm try to make the logic but so far I only knew how to detect matching tile in straight line using Raycast. How to detect matching tile using two and three line? In that game, we can match tile using maximum 3 continuous line. Of course, the line cannot pass through other tile. Thank you.
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