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Question by unity_gR0Ni-1ZCuVaLw · Jul 07, 2021 at 08:25 PM · 2dcamera-movementmain camera

Camera is not showing anything when following player

so i have a 2D game and there is a camera, and the player moves, the camera follows it with a script. so if the script is off, it shows all the terrain, but if i turn on the script, it only shows the colour background, and none of the terrain and not the player.

this is the script:

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class offsetFollow : MonoBehaviour
 {
 
     public Transform followTransform;
     public Vector2 offset;
 
 
     // Update is called once per frame
     void FixedUpdate()
     {
         transform.position = new Vector2(followTransform.position.x + offset.x, followTransform.position.y + offset.y);
 
 
     }
 }
 





image of the camera settings (i just started making the game today, its a prototype) alt text

and this is what the camera gives me in the game: alt text

i checked the position of the camera in-game and it is following the player.

so what is the problem?

my OS: Windows 10 Unity version: 2020.3.13f1 my game is for Android

image.png (167.4 kB)
image2.png (138.2 kB)
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Answer by Anonymous620 · Jul 07, 2021 at 11:47 PM

You didn't add a z offset in your code, the camera will be at the same Z location as your player. You need to add a Z offset. Try this:

 transform.position = new Vector3(followTransform.position.x + offset.x, followTransform.position.y + offset.y, followTransform.position.z - offset.z);



you will need to change your offset vector2 to vector3

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avatar image unity_gR0Ni-1ZCuVaLw · Jul 08, 2021 at 10:28 AM 0
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Thanks a lot!

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