- Home /
Editor Clipping plane!? Help!
every time I get close to an asset, or anything at all, including symbols and 3D UI elements they disappear, and "clip away"
my editor clipping plane is all messed up and it makes anything within 20 units of me become invisible.
Please help.
Answer by ImpOfThePerverse · Oct 07, 2017 at 03:36 AM
I'm not sure how to adjust the clipping plane, but it seems to reset if you use "f" to center the view on an object. Just select the item you're trying to look at and hit "f".
This fixed my issue! I think it had something to do with zoom accumulating or something. Either way, I hit "F" and it's like it zoomed way out. I then navigated toward the object and it was clipping normally again.
Thanks!
This is a very common problem, but this is the first time I found an answer. Someone get this out there !!!
Your answer
![](https://koobas.hobune.stream/wayback/20220612140441im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
camera clipping planes flickering 2 Answers
How can I fix flickering in a distant terrain object with a VR flight sim for the Oculus Quest? 0 Answers
What are some good ways to limit the render distance other than fog? 1 Answer
How to control the FarClipPlane of a reflection camera in Unity3d (4.3f1) 1 Answer
Orthographic Camera with an angled Near Clipping Plane? 0 Answers