Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Ahsenhein · Dec 03, 2017 at 01:01 PM · booleanif-statements

Checking bool in a If statement

Hello. Could someone help me? It's a simle thing but I have no idea why it's getting an error.

I'm trying to check some bool in a If statement and then call a function if these bool are ture but I'm getting a weird error

"error CS0019: Operator &&' cannot be applied to operands of type method group' and `bool'"

What does that mean?

This is the code

 void ActivatePlayer(){
 
     if (rbPlayer.IsSleeping && canShoot){

         SetMyTurnOn ();


     }
Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image ShadyProductions · Dec 03, 2017 at 01:04 PM 0
Share

show us the whole code, prob IsSleeping is a method

avatar image Ahsenhein ShadyProductions · Dec 03, 2017 at 01:39 PM 0
Share

public bool canShoot; public bool matchEnded; public PlayerController playerController; public Rigidbody rbPlayer; public UIController uiController;

 // Use this for initialization
 void Start () {

     matchEnded = false;
     canShoot = true;

 }
 

 void LateUpdate () {

     ActivatePlayer ();



 }

  void ActivatePlayer(){
 
     if (rbPlayer.IsSleeping && canShoot){

         Set$$anonymous$$yTurnOn ();


     }
 
 
 
 }
avatar image Ahsenhein ShadyProductions · Dec 03, 2017 at 01:43 PM 0
Share

I tried this

void ActivatePlayer(){

     bool isSleeping = rbPlayer.IsSleeping;

     if (isSleeping && canShoot){

         Set$$anonymous$$yTurnOn ();


     }
 
 
 
 }

But got the same error.

2 Replies

· Add your reply
  • Sort: 
avatar image
2

Answer by sisse008 · Dec 03, 2017 at 01:55 PM

IsSleeping is a variable or a function? if function it should be: rbPlayer.IsSleeping()

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by Ahsenhein · Dec 03, 2017 at 01:58 PM

Yeah Just logged in to say I got the problem now.

void ActivatePlayer(){

     if (rbPlayer.IsSleeping() && canShoot){

         SetMyTurnOn ();


     }
 
 
 
 }


Thanks guys.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

71 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Using bool function with parameters 1 Answer

Making a level up button., 2 Answers

How to use the Regex class to check for string with case insensitive? 1 Answer

How Do I check if a Bool was True a few moments ago 2 Answers

How do you trigger a collider to become enabled after the player collider isn't touching it anymore? 4 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges