- Home /
Model Breaking On Play
I use Blender to make models. I have a problem though. When I press play, the model moves apart and deforms. When it isn't in play it looks fine. Help?
Comment
Can you attach a screenshot so we can help diagnose the issue? Is this a skinned mesh?
Like with my fire axe, it moves parts of the mesh around and there's a hole in the middle.
Answer by 1shadow18 · Aug 30, 2013 at 02:34 PM
By default when a 3d model is imported there is an animation component. If you didn't import animations then just delete that component, otherwise just make sure run on awake is turned off.
Your answer
![](https://koobas.hobune.stream/wayback/20220613073329im_/https://answers.unity.com/themes/thub/images/avi.jpg)