Blender mesh splits
Hi,
I imported a roller coaster mesh from blender and it splits into 4-5 parts http://i.imgur.com/92rsedG.png A script make a wagon going across the rails. The problem is that when the wagon reaches the spot where it's a new part of the mesh, he stops to follow the path.
Is there a way to force the parts of the mesh to stay together, into one gameObject?
To follow the path, cubes are in front of the wagon and make the wagon rotate so he is always aligned with the rail.
Thanks for any help!
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