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Question by nammidd · Oct 23, 2016 at 06:56 AM · instantiatecolor

change color of instantiated object

I badly know C# and OOP, how to change color of instantiated object? Could you tell me? This way I can not do it:

 using UnityEngine;
 using System.Collections;
 
 public class Spawn : MonoBehaviour {
 
     public GameObject Сube;
 
     void Start () {
         Instantiate(Сube, new Vector3(0.0f, 0.0f, 0.0f), Quaternion.identity);
         Cube.GetComponent<Renderer>().material.color = Color.blue;
     }
 }
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Answer by OmniKeith · Oct 23, 2016 at 07:05 AM

you need to apply a material to the new instantiated object first before you change it's color. the simplest thing to do is make a public variable material and assign it in the inspector. then you can change it all you want.

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avatar image nammidd · Oct 23, 2016 at 07:24 AM 0
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But why then i can change color of object on which script hangs without a material? Same way - gameObject.GetComponent().material.color = Color.green;

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