How to use the GPGS ISavedGameMetadata?
I am kinda feeling stupid right now becuase I can't figure out how to do a test save with Google Play Games Services and their Saved Games. I can't figure out how to create ISavedGameMetadata. Maybe I am just to new to deal with interfaces or Google made something complicated. Idk what to try...
Answer by lgarczyn · Jan 18, 2020 at 07:19 PM
It's very likely that you need to create your own class that inherits from ISavedGameMetaData, and implements all the functions and properties necessary.
Basically you should store all the relevant details from your game inside that class, and return them as needed by unity plugin to save on the gpgs servers.
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