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Question by Emilian0 · Nov 29, 2015 at 09:53 AM · uiinputtoucheventsystem

EventSystem not detecting all UI elements

I'am trying to detect when the user is touching an UI element in an Android Tablet, this is what I'am doing:

  if (Input.GetTouch(0).phase == TouchPhase.Began)
 {
     if (EventSystem.current.currentSelectedGameObject != null)
         if(EventSystem.current.currentSelectedGameObject.layer == 5)
             Debug.Log("UI element");
 }

This works, but only with buttons or scrollbar elements, not with UI Panels...Why is this ?

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Answer by Emilian0 · Nov 30, 2015 at 03:16 PM

I end up solving my problem with this video that gaves 3 possible solution. Even if this, doesn't answer my question actually, anyway, hope it helps somebody else.

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