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Question by
matenz · Feb 06, 2020 at 11:52 AM ·
particlesparticle systemforcemultitouch
create nodes for vfx graph via c# script
I am working on a multitouch project on which I wnat to effect the VFX Graph I created so the particles will be blown away from all positions where the screeen is touched.
I am already creating a gameobject on every position the screen is touched. How do I add force nodes in the VFX Graph to the position of the gameobjects?
Can I add force nodes through a c# script?
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