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Question by Sparkline · Feb 20, 2014 at 09:39 PM · rotationrigidbody2dangleslope

How to change an angle of object with Rigidbody2D in a specific range?

My player is running on horizontal surface and slopes. So I want player to rotate according to slope angle. I guess if I will allow my rigidbody change angle in specific range I will goal. Any suggestions?alt text Thanks!

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avatar image robertbu · Feb 20, 2014 at 09:39 PM 0
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The typical solution is to Raycast down towards the surface and align with character with the normal of the hit.

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