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Stereo 360 Video Capture bugs
Hi everyone, I try to use Unity Recorder to output VR works as panoramic video. Unfortunately, I get the following panorama bugs.
Particles made with fire video. This happens when the camera is close to the fire.
https://www.youtube.com/watch?v=5U5KwEYAorg
Fire made with LineRenderer. The same situation, the difference is that these fires are made with LineRenderer. I changed Alignment to TransformZ and achieved the same result with LookAt,it works! I didn't expect to solve this problem, which is very weird.
https://www.youtube.com/watch?v=zfXuurKZtG4
Unknown black blocks in the mirror. This mirror is made with MagicMirror asset, I don't know why this color block appears in a specific angle.
https://www.youtube.com/watch?v=e7EtQ-Pckjs
Water reflection bug. Does not reflect objects in a specific range.
https://www.youtube.com/watch?v=9dRF4jJRNKI
The above bugs will not be seen in VR, only when outputting as a panoramic video. If anyone knows any solution please let me know, thanks.
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