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Question by Raijinn-sama · Jan 18 at 11:20 PM · androidmobilemobile devicessensor

Use LightSensor using new InputSystem

I'm currently working on a android game and trying to use the Lightsensor to adjust whether its bright or dark in the game. My problem is that i am getting ArgumentNullException: Value cannot be null. parameter name: device when calling InnputSystem.EnableDevice


Im using a Google Pixel 3a phone and i have tested the lightning sensor on the phone with a app called sensor test and it recognized when it was getting darker and brighter when i hold my hand over it.


The Light sensor appears in the input debugger (Window > Analysis > Input Debugger; Remote Devices)


Here's the code

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.InputSystem;
 
 public class LightFunction : MonoBehaviour
 {    
     // Update is called once per frame
     void Update()
     {
         InputSystem.EnableDevice(LightSensor.current);
 
         if (LightSensor.current.enabled)
         {                
             Debug.Log("light: ");    
         }
     }
 }

Thanks In Advance!

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