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Question by
Fewpwew130 · Jun 27, 2015 at 10:31 AM ·
ridgidbodytop
Rigidbody moves player atop (Unity bug?)
2 objects both have rigidbody component on them. One of them has "is Kinematic" turned on. If you move one object towards another one in normal speed it acts normally, but if you do it quickly - one object always goes on top of another one, no matter the height.
Is there a way to make objects behave normally even when moved quickly?
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