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Question by kushagrakhare1991 · Oct 13, 2015 at 10:18 AM · animationunity 5load scenecrosshair

Customise the gazepointer of google cardboard unity

Whenever the gazepointer gaze over the cube it should load new scene with the gazepointer use to show a circular loading delay animation effect and load new scene .The sample code link which i have to customise.

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Answer by chelder · Oct 15, 2015 at 03:55 PM

The following video tutorial explains how to set up an image as scope: https://www.youtube.com/watch?v=h3iWvoCzq98

Basically, you add the image with gazepointer to unity. Then, add an Image GameObject as a child object of the Main Camera. Add that image gazepointer as a component to the GameObject

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avatar image kushagrakhare1991 · Oct 16, 2015 at 04:07 AM 0
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thanks for the video you shared I have made that earlier but basically ....I want to make the circular loading effect in the gazepointer itself when user gaze the cardboard pointer over the cube so as to load new scene

avatar image chelder kushagrakhare1991 · Oct 16, 2015 at 07:49 AM 0
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Do you mean something like this Progress Bar? https://www.assetstore.unity3d.com/en/#!/content/30891

avatar image kushagrakhare1991 chelder · Oct 16, 2015 at 07:52 AM 1
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cool yess exactlyyy....how should i apply this one ? Any tutorial or something like that

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Answer by raghukatti · Nov 10, 2019 at 03:59 PM

I followed the same procedure. The custom image shows exactly in the center in the editor and when I play in Unity. When I check it on the phone, the custom target is offset and not in the exact center.

Am I missing anything here.

Thanks for the help.

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