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Question by
aqsanadeem82 · Mar 21, 2019 at 03:08 AM ·
shadersmaterialsinfinite runner
Unity Atlas shader Material is is changing the original material of objects
I have an infinite runner game i want to bent the forth coming environment just to hide the new objects appearing. i have made an atlas material and applied A shader to it which is bending the environment but i apply the shader to that environment it changes the color of the object to the color of atlas which i do not want.i am new to unity can someone please help
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