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Question by Ian-McCleary · Aug 20, 2013 at 07:30 PM · resetcentermiddle

How to change the center movement

So i am making an FPS game and i moved my gun and arms into place but there is one problem. When i hit play they go far out, unseen, and not where i had set them. I think it might have something to do with where the center pivot is on my gun/arms.

If you know how to reset it please help. If not any other thoughts?

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avatar image Joyrider · Aug 20, 2013 at 07:31 PM 0
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Is there animation on the arms/gun?

avatar image Ian-McCleary · Aug 20, 2013 at 07:41 PM 0
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Yes i have 2 animations reload and fire but neither of them have been created and they are both blank.

avatar image Joyrider · Aug 20, 2013 at 07:45 PM 0
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So no animation component on the arms or somewhere in the hierarchy. And it is not set to play automaticaly?

avatar image moghes · Aug 20, 2013 at 09:08 PM 0
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are you sure you gun and arm and children to your FPS?

avatar image Ian-McCleary · Aug 21, 2013 at 01:09 AM 0
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Yes they are both children of an empty gameobject, weapon camera, and the fps controller

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Answer by chelnok · Aug 20, 2013 at 08:55 PM

  1. Put your animated gameobjects where they were (the place they jumps at the moment)

  2. create empty gameobject

  3. use that as parent and

  4. move the parent into place.

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avatar image Ian-McCleary · Aug 21, 2013 at 01:08 AM 0
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I have already done this to make sure they can both be moved by one gameobject. the whole empty gameobject is whats moveing.

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