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Question by Daniel-Brauer · Jul 30, 2010 at 03:41 AM · focusgui-window

How do I tell which GUI window currently has focus?

I know you can focus windows using GUI.FocusWindow(int), but how do you know which window currently has focus?

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Answer by Julian-Glenn · Jul 30, 2010 at 03:59 AM

There is no specific "hasFocus" method or function but here is a similar thread and some possible workarounds:

http://forum.unity3d.com/viewtopic.php?p=125931&sid=326d6eea72706e6216e73ca6904c2774

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avatar image dazoe · Mar 22, 2015 at 03:39 PM 1
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I'm currently trying to solve this problem. Found this using google. And this just re$$anonymous$$ds me how I will never answer any question with a link to another site. because 404!

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Answer by MediaGiant · May 26, 2015 at 04:51 PM

For custom editor windows, you can find the active window by the window title

 EditorWindow.focusedWindow.title

You can also find if the scene view window has focus by using

 if (EditorWindow.focusedWindow == SceneView.currentDrawingSceneView)
     Debug.Log ("'ere");

There may be more than one scene view window open so also check this with

 SceneView.sceneViews.Count
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