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Question by alexanderameye · Mar 24, 2017 at 07:50 PM · collidergizmosgizmointernalfoldout

Fold/Unfold inspector components through script

Is there a way to fold/unfold components by code? I want the collider component to be folded because I don't want the green edges of the collider to show up.

Thanks!

Alex

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Answer by NanoEngine · Mar 24, 2017 at 08:23 PM

As far as I understand you want to "disable" the collider instead of "fold/unfold" it?

If that's the case this is what you need to do:

 GetComponent<BoxCollider>().enabled = false;
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avatar image alexanderameye · Mar 24, 2017 at 08:29 PM 0
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No I most certainly want it to be unfolded for the following effect:

alt text

alt text

avatar image NanoEngine · Mar 24, 2017 at 08:30 PM 0
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Can I ask you why you want to do that? Because as far as I know, since it does not affect the gameplay, I afraid that there is no code for it.

avatar image alexanderameye NanoEngine · Mar 24, 2017 at 08:34 PM 0
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I'm writing a gizmo tool, it's not for a game :)

I indeed think that's the case, too bad :/

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Answer by IgorAherne · Jul 22, 2017 at 11:03 PM

https://forum.unity3d.com/threads/is-it-possible-to-fold-a-component-from-script-inspector-view.296333/#post-2677568

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