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Question by Timothy_van_de_Bilt · Jul 04, 2019 at 10:34 AM · unityeditorpost processing

I updated my unity project and now the post proccesing package doesnt work anymore.

I updated my unity project and now the post proccesing package doesnt work anymore.

NullReferenceException: Object reference not set to an instance of an object UnityEngine.Rendering.PostProcessing.AmbientOcclusion.IsEnabledAndSupported (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) (at Assets/PostProcessing/Runtime/Effects/AmbientOcclusion.cs:179) UnityEngine.Rendering.PostProcessing.PostProcessLayer.SetLegacyCameraFlags (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) (at Assets/PostProcessing/Runtime/PostProcessLayer.cs:730) UnityEngine.Rendering.PostProcessing.PostProcessLayer.SetupContext (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) (at Assets/PostProcessing/Runtime/PostProcessLayer.cs:816) UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () (at Assets/PostProcessing/Runtime/PostProcessLayer.cs:502) UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () (at Assets/PostProcessing/Runtime/PostProcessLayer.cs:436) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

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Answer by infinitypbr · Jan 03, 2020 at 01:48 AM

I found that resetting the Post Process Layer may do the trick.

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Answer by LethalInjection · Jun 27, 2020 at 11:39 PM

This worked for me, upgrading from 2018.2 to 2019.4.

  1. I saved settings on the post process layer on the camera object(s).

  2. Reset the component in the top right icon, 3 dots.

  3. Applied respective setttings to each camera and it worked.

  4. Don't forget to save scene if it works.

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