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Question by aress · Jul 29, 2018 at 10:02 AM · unityeditorsocketudp

Unity Editor has not permission on UDP port

Hello.

I have the next problem.

I'm developing a small game that use UDP server for multiplayer.

When I run the game inside Unity Editor is not working.

After many resurches I found that the UPD socket that create the client (the game) has not permision on the firewall.

When I build the game and run it at the same PC works fine and the UPD socket has permision.

Some extra data:

I use Windows 10.

I run Unity as adminstrator.

I have open/pemited the ports (input and output) in the firewall configuration needed for my game.

I have open/permited the conections of Unity.exe in the firewall.

Task Manager screenshot (Spanish Windows it means "not allowed, not restricted")

alt text

captura.png (37.7 kB)
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avatar image hexagonius · Jul 29, 2018 at 12:38 PM 0
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does disabling the firewall fully make it work? if so the configuration is still wrong

avatar image aress hexagonius · Jul 30, 2018 at 03:36 PM 0
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I't works when I disable Windows firewall for the public networks. I check agaim my configuration for Unity and has permition for public and private networks.

avatar image Bunny83 aress · Jul 30, 2018 at 04:08 PM 0
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This looks like it's mainly a configuration issue of your firewall.

Do you actually use the port 64202? Or another one?

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Answer by aress · Jul 30, 2018 at 06:02 PM

Thanks to @Bunny83. I found a blocking rule in my input rule of the firewall. I just disabled and Works fine :)

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Answer by Fenikkel · Dec 03, 2021 at 08:59 AM

What @aress mean with his solution is:

Go to firewall settings -> Advanced settings -> Invound Rules -> Your Unity version -> Allow


Windows fireqall


Inbound rules


inbound-rules.png (243.4 kB)
allow-connection.png (47.9 kB)
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avatar image Infenix · Jun 01 at 09:54 AM 1
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In my case, the rule was set to public, so I had to also modify it in "advanced" to allow private connections

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