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Question by suncraft · Jan 24, 2017 at 11:39 AM · scripting problempluginslibraries

ToshibaTeli USB3.0 Camera dotNet Library not working in Unity

Hi, I'm trying to access ToshibaTeli USB3.0 camera with Unity C# script. I'm using Unity Version 5.5.0f3 personal.

I added dotNet DLL to my Unity "Asset" folder, but I cannot use it when I edit C# script with Visual Studio. It does not show up in Solution Explorer, and I get the error "The type or namespace name ... could not be found". I tried adding it to "Assets/Plugins" folder too, but it made no difference.

So I tried to build a Console C# app without Unity. It works perfectly.

 using System;
 using Teli.TeliCamAPI.NET;
 
 namespace Teli_Test
 {
     class Program
     {
         static void Main( string[] args )
         {
             CameraSystem camsys = new CameraSystem();
             int numcam;
 
             camsys.Initialize();
             camsys.GetNumOfCameras( out numcam );
 
             Console.WriteLine( numcam );
             Console.ReadLine();
             
         }
     }
 }

But in my Unity project I can't even add "using Teli.TeliCamAPI.NET", nor access any classes under the said library. What am I missing :(?

The DLL is dotNet Framework 2.0 Compatible, I used 2.0 in my Console Application. alt text

The DLL I'm using is a wrapper for native C++ code. Could this be the problem? alt text

temp.png (52.4 kB)
temp.png (110.3 kB)
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