Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
2
Question by Stone-Legion · Dec 19, 2015 at 09:44 PM · editorhierarchy

Unity Hierarchy never saves order

When dragging the Transforms within the Hierarchy, they never save their order. Closing and opening Unity, the order reverts back to whatever order (not sure how it is determined).

How can I order transformers in the hierarchy and get the order to save? My understanding was that after 4.5 you could drag/rearrange transforms in the hierarchy and it would save the order.

Comment
Add comment · Show 4
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Deadcow_ · Feb 06, 2016 at 01:30 PM 0
Share

No luck here? I'm trying to change order either from script (transform.SetSiblingIndex) and order saved just occasionally

avatar image Ricna Deadcow_ · Feb 06, 2016 at 02:26 PM 0
Share

It seems some bug in your installation (:/?). $$anonymous$$aybe reinstall/update your editor for the latest version. Anyway, 2 stupid questions: 1. Are you really saving the scene before to close the editor? 2. Are you changing the hierarchy order with the game stopped?

avatar image Placus_Brutus Ricna · Mar 02, 2016 at 02:31 AM 0
Share

I agree with ricna.net. Any changes made to a scene while the game is running or paused will revert back when it stops, which sounds like your problem.

Show more comments

1 Reply

· Add your reply
  • Sort: 
avatar image
1

Answer by gdwf · Mar 02, 2016 at 06:45 AM

I have seen this happen as well, and it is the absolute WORST when you are working with GUI because the order of the hierarchy is so importance there.

It happens to me every now and then in my main menu scene, all of a sudden when I press the play button a few random objects will shuffle in the hierarchy and I have never been able to figure out why that happens. I have tried everything to figure out the cause: removing all animations and even disabling every single object in the scene (even the camera and canvas) and still those same objects will change their position in the hierarchy as soon as hit the play button (or reload the scene).

I can even reproduce this without pressing the play button:

  1. I would start unity

  2. Load my project

  3. Open the scene

  4. Then I would arrange the objects as they need to be arranged

  5. Save the scene and Save the project

  6. Close unity.

  7. And then when I reopen my scene back up after all that, the objects would be shuffled again.

The only work around I have found so far is to try to figure out which objects are the ones getting move around, duplicating them, deleting the originals and fixing all the broken references.

Does anyone know an actual cause or solution to this problem? @Stone Legion?

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

36 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Unity hideflags - hide in hierarchy but still render in scene 1 Answer

Is it possible to detect drag and drop in hierachy window? 0 Answers

Activate parent and its children at the same time 2 Answers

Objects in hearachy change order for no reason 7 Answers

Is there a way to extended the Hierarchy? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges