Question by
oxysofts · Apr 03, 2016 at 05:19 PM ·
bugeditor-scriptingmenuitem
Editor extensions completely broken in 5.3.3f1
using UnityEditor;
using UnityEngine;
namespace Assets.Editor {
public class GenerateMaterialsMenuItem {
[MenuItem("Tools/Generate Materials %g")]
private void DoStuff() {
Debug.Log("hi");
}
}
}
This is placed in Assets/Editor but it does not show the custom menu item as expected. Is this a known issue and will it be fixed in later releases? Thanks
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