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Compiler errors
I just downloaded Unity and am brand new/largely clueless when it comes to this sort of thing. I believe that I accidentally deleted something (apparently important) while trying to fix a Compiler error (Joystick, I believe it was labled, but I'm not entirely sure) and now these errors are popping up; 9 of the former and 2 of the latter. I've uninstalled and re-installed the program but that did not appear to help.
Assets/MobileInput/Scripts/PlatformSpecific/StandaloneInput.cs(14,30): error CS0115: UnitySampleAssets.CrossPlatformInput.PlatformSpecific.StandaloneInput.GetButton(string)' is marked as an override but no suitable method found to override ----------------------------------------------------------------- Assets/MobileInput/Scripts/Joystick.cs(24,13): error CS0246: The type or namespace name
CrossPlatformInputManager' could not be found. Are you missing a using directive or an assembly reference?
Can someone tell me what all this means and how to fix it?
Answer by EggQuiz857 · Jan 01, 2015 at 05:17 AM
This is hard to know. Is it one of unity's premade scripts? Try reimporting the character controller asset if you are using that and re import that script.
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