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Question by TharinduTpd · Jun 05, 2013 at 06:46 AM · monodevelopevent-handlingtextbox

Enter Key press event detect from textbox - Unity3D - C#

i am doing a project with Unity3D . in the interface there is a textbox. once user input some text and and press enter key then i want to read the text in text box. so please tell me how to programmatically detect the key press event in unity3D - C# using MonoDeveloper.

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Answer by robertbu · Jun 05, 2013 at 03:52 PM

Try this:

 public class EnterKey : MonoBehaviour {
     string text = "";
     
     void OnGUI () {
         if (Event.current.type == EventType.KeyDown && Event.current.keyCode == KeyCode.Return)
             Debug.Log ("Enter key pressed");  
         
         text = GUI.TextArea(new Rect(0,0,200,200),text);
     }
 }
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Answer by williamholdin · Apr 24, 2014 at 06:37 AM

More about C# textbox....C# TextBox

william

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