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Is System.Runtime.Remoting.Proxies from mscorlib supported when using iL2CPP scripting backend (iOS build)?
NotSupportedException: /Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.Remoting.Proxies/RealProxy.cpp(23) : Unsupported internal call for IL2CPP:RealProxy::InternalGetTransparentProxy - System.Runtime.Remoting is not supported. at System.Runtime.Remoting.Proxies.RealProxy.GetTransparentProxy () [0x00000] in :0 at RPCFactory..cctor () [0x00000] in :0 at PlayerInLobby.Start () [0x00000] in :0
The above is the callstack exception during runtime running on my iPhone 6+. My question is can i include linker.xml in Unity to execute the Remoting? If yes, what type or methods should i include?
Answer by MohsenneChaverdie · Jan 08, 2019 at 08:25 AM
Same situation for me. Could you find anything on that?
Answer by subipvtltd · Jan 31, 2019 at 11:41 AM
same error for android build..
Please help any one.. ,Same error for me sir...
do you find then contact subipvtltd@gmail.com
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