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Question by kurczake · Apr 10, 2020 at 07:22 PM · debugconsole errors

How disable log console in release?

Hello, after build my project i see small console in game window (at one line). I dont have development build. The console appears at the top of the screen. Anyone know how to disable it?

I tried function in code:

Debug.ClearDeveloperConsole(); Debug.unityLogger.logEnabled = false; Debug.developerConsoleVisible = false;

console still visible... :(

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Answer by sacredgeometry · Apr 10, 2020 at 01:28 PM

This is a duplicate post

https://answers.unity.com/questions/1301347/how-to-disable-all-logging-on-release-build.html

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Answer by omar92 · Mar 18, 2021 at 04:34 PM

my solution (Tested on Unity2019.4)

this will only show exceptions

you can set it to LogType.Error for exceptions and errors and so on

 #if !(DEVELOPMENT_BUILD || UNITY_EDITOR)
         Debug.unityLogger.filterLogType = LogType.Exception;
 #endif

or use

 #if !(DEVELOPMENT_BUILD || UNITY_EDITOR)
     Debug.unityLogger.logEnabled = false; 
 #endif


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avatar image two2uns · Mar 29 at 11:04 AM 0
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I wonder why copy&paste this code gives me "error CS1519: Invalid token '=' in class, struct, or interface member declaration" on builds.

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