Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by chelder · Nov 06, 2015 at 05:19 PM · settingsversionplayersettingsversionssetting

Minimum API Level is set to 2.3.1 but Google Play says 4.1 and higher versions

In Edit > Project Settings > Player > Other Settings, the Minimum API Level is set to 2.3.1.

I have uploaded it to Google Play. Google Play requires a minimun Android phone with its 4.1 version installed.

I also get a Failure [INSTALL_FAILED_OLDER_SDK] if I try to push the APK with the Build and Run option of Unity to that old Android phone (I have the Android 2.3.3 (API 10) SDK Platform installed in my system). It is working well in the Android 4.x phone.

I'm with Unity 5.2.0f3 Personal. The project has the Google Cardboard 0.5.2 Asset. Could be this Asset forcing the that requirement of a minimun 4.1 version?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by chelder · Nov 12, 2015 at 04:13 PM

In my case, it seems it is configured in the file: ProjectFolder\Assets\Plugins\Android\AndroidManifest.xml

In that file, we can see a line with the following content:

  <uses-sdk android:minSdkVersion="16" />

On the other hand, notice it could fail due other restrictions. See this question for more information: http://stackoverflow.com/questions/33676068/is-it-possible-in-google-play-why-an-app-is-not-compatible-with-a-device

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image LennyBench · Apr 25, 2016 at 04:43 AM 0
Share

Hooly crap thanks so much, I was thinking I had to release my app separately for Android 4.4+ devices

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

31 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Unable to locate player settings. bin/Data/settings.xml 3 Answers

Any trick to downgrade successfully from Unity2019.3.3f1 to 2018.2.15f1? 2 Answers

What is the Unity version in which New network system is announced after replacing UNet 0 Answers

Can you access Project Settings -> Player -> Other Settings -> Version via script at runtime? 2 Answers

iOS application in the settings panel 3 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges