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How to manage my project using a public repository
I would like to use a public GitHub repository to manage my Unity project.
My Unity project contains some free assets which are downloaded from Unity Asset Store. On the other hand, I know that it is not allowed to redistribute these assets.
So what I want to achieve is the following: Anyone can clone my project and can edit it by Unity if he or she downloads these assets by him- or herself.
Is there a good way to do that?
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