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Question by Nexonity · Aug 18, 2013 at 08:24 PM · networkingnetworkip

Get IPv4 adress?

As the title says, How can i get the machines iPv4 adress in Unity? I prefer C# if possible :) And sorry if this question already exists but I can not search in Unity Answers, I just get a Time Out (504).

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Answer by weenchehawk · Aug 18, 2013 at 08:50 PM

Depending on the state of your code, you may be able to use

 Network.player.ipAddress

This will give you the server IP if running as a server, or the client IP if running as a client.

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avatar image Nexonity · Aug 18, 2013 at 09:08 PM 0
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Thank you :)

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Answer by ArkaneX · Aug 18, 2013 at 08:46 PM

 var firstIPv4Address = Dns.GetHostEntry("answers.unity3d.com").AddressList.FirstOrDefault(a => a.AddressFamily == AddressFamily.InterNetwork);

If you need it for local machine, then replace host name with Dns.GetHostName(). And don't forget to handle exceptions, especially SocketException.

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avatar image Nexonity · Aug 18, 2013 at 09:01 PM 0
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Like this? public string firstIPv4Address = Dns.GetHostEntry(Dns.GetHostName()).AddressList.FirstOrDefault(a => a.AddressFamily == AddressFamily.InterNetwork);

If so i get an error: Assets/Scripts/Network$$anonymous$$anager.cs(12,42): error CS0103: The name `Dns' does not exist in the current context

avatar image ArkaneX · Aug 18, 2013 at 09:12 PM 1
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You're missing required namespaces. Please add the following in the beginning of your script:

 using System.Net;
 using System.Net.Sockets;
 using System.Linq;

First two namespaces are related to network, last one is required for FirstOrDefault extension method.

avatar image Nexonity · Aug 18, 2013 at 09:14 PM 0
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Yup that will do it, Thanks :)

avatar image Joe-the-programmer · Jun 04, 2017 at 07:17 PM 0
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Followed the steps here, but now it shows this: 'Dns' does not contain a definition for 'GetHostEntry'

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