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Question by RealSoftGames · Oct 04, 2016 at 02:17 PM · nat

NATUPNPLib issues when building game but works fine in editor

Hello trying to use NATUPNPLib library in C# to automatically port forward for upnp, it works perfectly fine in the editor and when i build the game no errors. the game crashes after a few seconds it hangs after starting the game. this method works perfectly fine in a c# application.

as downloaded from here

http://pietschsoft.com/post/2009/02/05/NET-Framework-Communicate-through-NAT-Router-via-UPnP

there is an error loglink text

output-log.txt (22.4 kB)
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